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Deconstructing Product Design: Exploring the Form, Function, Usability, Sustainability, and Commercial Success of 100 Amazing Products

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What makes a product successful?

How it looks? The way it functions? Its ease of use? Or do factors like price and marketing dominate?

In a quest to find answers to these questions, "Deconstructing Product Design" engages readers in a process of critically analyzing a diverse collection of 100 innovative products, from well-known classics to contemporary objects of desire. The goal is to support critical thinking about design, facilitate discovery of patterns of success (and failure) across products, and enable readers to apply lessons learned to their own design work. Experts from multiples design disciplines contribute commentary, including:

Robert Blaich, industrial design
Jill Butler, graphic design
Alan Cooper, technology design
Brock Danner, architecture
Kimberly Elam, graphic design
Donald Emmite, design history
Larimie Garcia, graphic arts
Scott Henderson, product design
Kritina Holden, human factors
Robert Kingslyn, graphic design
Jon Kolko, interaction design
Lyle Sandler, experience design
Rob Tannen, human factors
Dori Tunstall, design anthropology
Steven Umbach, product design
Paula Wellings, interaction design

Continue the deconstruction at www.deconstructingproductdesign.com.

240 pages, Paperback

First published March 1, 2008

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About the author

William Lidwell

19 books26 followers

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Displaying 1 - 3 of 3 reviews
160 reviews1 follower
February 2, 2016
I liked learning about why something was designed the way it does. It's made me think about how all kinds of things around me are designed. I spot anthropomorphic design elements much more quickly. The commentary running across the bottom of each spread sometimes offers a contrary opinion of the design. Sometimes I feel the commentators went too often for a joke rather than a critique. Wish it hadn't featured so many computers or computer peripherals.
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Author 6 books51 followers
August 12, 2016
one word: scale! most objects don't need it, but displaying the scale of these products to the human hand/body would have been a superb touch
Displaying 1 - 3 of 3 reviews

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