Reniko Dorsalin has spent twelve years studying the Blade, an art form rediscovered after the outlawing of guns on Earth. Her uncanny ability with the sword soon serves a greater purpose when she is thrust to another world through a wormhole. Trapped on Vespen, a planet ruled by the oppressive Rük, her only thoughts are of getting home. With help from Malik, a member of the human resistance, and Orric, his dragon companion, Reniko soon realizes that her presence on Vespen has stirred up a conflict that was a thousand years in the making.
Suddenly Reniko finds herself hunted by the Rük with her only option to search for a city that was destroyed, along with the race that inhabited it, a thousand years ago. It’s not long before Reniko realizes that her search for Earth could be the key to Vespen’s salvation. Torn between going home or freeing Vespen, Reniko finds herself on a search for what is most important to her. With the power to set a world free can she really turn her back on it?
"We're All Stories In the End. Just Make It A Good One." - The Doctor B. M. "Meg" Polier started writing soon after she learned how to read at the age of 4. Once she realized that the amazing stories that she was reading could also be created by stringing her own series of words together, she never stopped creating. In high school, her stories began to coalesce into publish worthy stories until her first complete work, Call of Descent, was brought into existence. After feeling the elation of completion, the sudden realization that her story was complete left her wondering if she had any more stories to tell. It wasn't long before she realized that her mind was teaming with stories and she started working on the sequel to Call of Descent, Spirit Unbreakable.
In 2008 she entered into the 3-Day Novel Writing Contest and completed her entry, Dyllys. While still working on the sequel to Call of Descent, she was inspired to write, After Image, as a "what if" scenario of a possible outcome had she taken the numerous rejection letters to heart and gave up on her dream to be a published author.
She currently resides with her cats, Maeko and Cake, in Kamloops, B.C., avidly writing when she is not working as a Library Technician.
Aside from writing, Meg also enjoys hand-binding books, steampunk, anime, video gaming and cosplay. She is also on the Autism Spectrum.
Before reading this review, please note that I only managed to finish the first chapter. Because of this, I have not added a star rating, since others may be able to ignore the issues I had with the book and enjoy it.
I really wanted to like this story. I liked the idea of the haughty young swordswoman with the wise trainer. Their personalities were interesting, and sometimes surprising. Reniko’s spirited and aggressive personality made her insightfulness unexpected.
Unfortunately, I had a very hard time getting into the story beyond that, and after reading only the first chapter, I knew I could not recommend this book to others in its current state.
The writing was at points awkward, repetitive and unnecessarily verbose. A host of small errors mounted up to make a sort of game of how far you could get through without spotting something wrong. Whether it was using the completely wrong word (past vs passed, shuttered vs shuddered), an incorrect form (you’re vs your), spelling one of the main character’s names incorrectly (Detrik vs Dertrik), inconsistent tense, poor use of punctuation, this book could have used an expert editor’s eye.
If the book was properly edited and trimmed, I would consider reading it in its entirety.