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The Texbook of Video Game Logic: Volume 1

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"...the first of a series of general education books which directly apply themselves to our occupation, keeping the DAMN things running."

112 pages, Paperback

First published January 1, 1976

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Profile Image for David.
1,158 reviews59 followers
May 15, 2014
Always fun revisiting the magic of my youth, and finding that as an adult, it's entirely understandable. (It doesn't hurt that I took a digital design class in college.) :-)

Written back in 1976, Arkush explains electronic gaming technology, at a time just before Space Invaders ushered in what is now called the "golden age" arcade games (approx '78 to '86). His coverage of sprite display and animations are mostly based in hardware solutions, though this had changed even as this book was being published. Interesting that he mentions vector monitors, as the first vector-based video game (Space Wars) would come out a year after publication.
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