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Quizzes > Which RPG Class are you?

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Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments Congratulations, you are a wizard/mage! (Whichever name you prefer.)

Wizard/mages lie at the outskirts of battle, laying waste to as many enemies they can. This class is unique due to it's great flexibility and potential. Those dedicated to learning spells and different kinds of magic can become very, very strong. Pyromancy, Cryomancy, Hydromancy, Chronomancy, Necromancy: The list is truly endless, allowing you to dabble in each magic for versatility, or devoting all of your time to mastering a handful of traits to become a true force to be reckon with. They may not excel in close-combat, but the skills they possess more than make up for it. They are highly important in groups to help add on as much damage as possible to, normally, multiple enemies at a time.
These are intellectual, wise, and strategic fighters.


Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments I'm a huge RPG nerd so that quiz was fun


Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments Kitty wrote: "I don't know!"

Don't know what?


message 4: by Hunter (Totally NOT a communist ☭) (last edited Dec 20, 2015 08:44AM) (new)

Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments Did you read the description?


Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments Do you still have it up? If you do you can copy paste it and I'll explain because there's different kinds of rogues.


message 6: by Ash (last edited Dec 20, 2015 08:50AM) (new)

Ash (goodreadscomallyjbrown) | 9 comments I got Cleric :Congratulations, you are a cleric!
Clerics may not be too skilled in combat, but the benefits of having one in a group can make the difference between an average fighting force and a well-oiled slaying machine. This class is purely support, assisting those fighting with healing and even offering things along the lines of temporary defense, attack, and agility buffs. Though they aren't very self-sufficient, they are extremely important in a team, especially when fighting an overwhelming force. They are one of the main causes of all victories. Though they may not get the credit they deserve, they are always appreciated when needed.
They are patient, important, and revered fighters.


Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments It's fine.

There's several kinds of rogues, but none of them rely on brute strength. There are archers and assassins as the two main types. Archers are pretty straightforward, and assassins rely on stealth, small weapons and even poisons to kill their targets before they realize what happened. They use their surroundings to their advantage.


message 8: by Hunter (Totally NOT a communist ☭) (last edited Dec 20, 2015 08:54AM) (new)

Hunter (Totally NOT a communist ☭) (codenameagentmcmuffin) | 35 comments If I could design my own mage, I'd learn some sort of magic to kill my enemies, necromancy to revive said enemies to fight for me, and even some healing magic for my allies.

It'd be really cool to have our own game here, I wonder if people would join if I made a group... we could have different groups of people playing different stories within the group.


message 9: by [deleted user] (new)

Congratulations, you are a cleric!
Clerics may not be too skilled in combat, but the benefits of having one in a group can make the difference between an average fighting force and a well-oiled slaying machine. This class is purely support, assisting those fighting with healing and even offering things along the lines of temporary defense, attack, and agility buffs. Though they aren't very self-sufficient, they are extremely important in a team, especially when fighting an overwhelming force. They are one of the main causes of all victories. Though they may not get the credit they deserve, they are always appreciated when needed.
They are patient, important, and revered fighters.


message 10: by [deleted user] (new)

Ranger


message 11: by Butterfly (new)

Butterfly Mentions Congratulations, you are a wizard/mage! (Whichever name you prefer.)
Wizard/mages lie at the outskirts of battle, laying waste to as many enemies they can. This class is unique due to it's great flexibility and potential. Those dedicated to learning spells and different kinds of magic can become very, very strong. Pyromancy, Cryomancy, Hydromancy, Chronomancy, Necromancy: The list is truly endless, allowing you to dabble in each magic for versatility, or devoting all of your time to mastering a handful of traits to become a true force to be reckon with. They may not excel in close-combat, but the skills they possess more than make up for it. They are highly important in groups to help add on as much damage as possible to, normally, multiple enemies at a time.
These are intellectual, wise, and strategic fighters.
:)


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