Fantasy Buddy Reads discussion
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Year Two Rules
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Siobhan
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Apr 11, 2019 02:06PM

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Yes, except you're reading the book in another language (comment 215)...

Yeah I know, but what I'm seeing isn't an example of that.
It's not always that people are choosing higher counts either. I've seen people choosing lower ones incorrectly, so they just mustn't understand the rule I guess.
Well... even if the pagecount is correct, people doing audiobooks and/or not doing inclusive challenges will earn less points in the end, as well...
Also, if you prefill your sheet and are doing new releases, sometimes the top 5 pagecount changes as people start rating editions or librarians edit info... maybe they just missed the change?
Also, if you prefill your sheet and are doing new releases, sometimes the top 5 pagecount changes as people start rating editions or librarians edit info... maybe they just missed the change?

Look, I'm not trying to be a dickhead. Just pointing out that people who have read Sea of Rust and Thunderhead (as two examples) are using different page counts.
Is the top 5 something that's quite changeable? Could it be different for two different people looking at the same time?
No, you're right... in general it's set in stone...
Assuming nobody is cheating for extra points, some people are probably just using the page count on the book page, and others are using the editions page to check the top 5 editions like we're allowed to this year...
If someone is actually cheating, I'll leave it to the mods to sort out...
Assuming nobody is cheating for extra points, some people are probably just using the page count on the book page, and others are using the editions page to check the top 5 editions like we're allowed to this year...
If someone is actually cheating, I'll leave it to the mods to sort out...

For example, what I do:
- when I read the English version: I search the book and look at the top 5. I use the highest page count.
- when I read the translation (not because of the higher page count, if it has any, but sometimes it's easier), then I use the book pages of the book and do not search for higher page count.


I usually check it a second time when I finish the book (which is why I had a bad feeling, since several of my books turned with an incorrect page count) but didn't this time 'cause I finished it at 3 am :O
Anyway... Dunno if you were talking about me but didn't want to give names. Sorry about that. Mea culpa :/
I'm really happy I don't read as much as Iain/Julia/Soo right now 'cause I have to check every single book I've read this month :(
I update my page counts in bulk, using the book links I include in column A... so I open a dozen book pages, continue to editions, and then start checking/updating top 5 page counts...

Hahaha could you imagine having to check as many books as they do?! 😂😂
I really don't think anyone is trying to cheat. Either just rushing or genuinely not understanding the rule.

That's a good point Charlie. That might have been the case with Scythe and Thunderhead actually. Nearly caught me out.

I had a book with the hardback being the most popular, then 4 different editions of audiobooks. Didn't know if I was supposed to only consider the hardback, or include the paperback that was #6 in popularity which had around 100 more pages.
I never count the audiobooks because I interpreted the rule to be top five of editions that have actual pages (audiobooks sometimes have random page numbers). So I identify the first 5 English paperback/hardback/ebook versions.
That explains some of the confusion... I generally just live with the blank editions and go with top 5 regardless...
Most audiobooks substitute page count for hours of audio... so they're generally a number between 5 & 55 (Stormlight Archive audiobooks)
Most audiobooks substitute page count for hours of audio... so they're generally a number between 5 & 55 (Stormlight Archive audiobooks)
I go top 5 unless a translated book is in the top 5.

Iain and me plan to do a Buddy read for the Authors & Dragons Podcast, it's 6-7 Author playing D&D and telling the story. It's edited to remove pauses and stuff, so it's more like a graphic audiobook, are we allowed to count it?
Here's an online link to the first episode: http://www.drewhayesnovels.com/author...
The storytelling aspects of it start about 3 minutes in...
The storytelling aspects of it start about 3 minutes in...

The storytelling aspects of it start about 3 minutes in..."
Love the intro music. Sounds like a cross between Transformers the Movie music and Tenacious D. In a similar vein I have the The Adventure Zone: Here There Be Gerblins out from the library.

And this sounds indeed similar, hope it's as good as it sounds!
That’s kind of a grey area. My knee jerk thought is that if it doesn’t have a book summary area on Goodreads where it establishes a page count, then it doesn’t count towards the challenge. I could see people trying to get podcasts to count if we allowed this one. That’s just my initial thought. Let’s see how the other mods weigh in.

I totaly see where you're coming from... Still it was stated before, that it's ok to count audiobooks without a written version and use 30 pages per hour, that's why I thought it would be ok

I don’t remember seeing that (I’m sure I’ve missed half the updates), but I trust you that it’s there. It’s funny how many nuances there our in our rules at this point lol. Let’s see how the other mods weigh in. I’m not trying to be a hard ass with it, by any means. That one does seem to be pushing the fringe of things.
Lol Rob. Team TRs supports self sabotage by other teams. ;P Although this decision will affect my team too haha. ::facepalm::
Yea... I think Shaitarn's audio-only books have the advantage of having Goodreads listings:
Doctor Who: The Monsters of Gokroth
etc
Doctor Who: The Monsters of Gokroth
etc

To count our BR, maybe we could treat it like GN, with less points?

Doctor Who: The Monsters of Gokroth
etc"
Just to back up Iain's point: all the 'audio only' items I asked about are listed (rightly or wrongly) as audiobooks, both on GRs and internet selling sites, which is why I asked in the first place.
If it would make it easier to have a standard 'only unabridged audiobooks that have also have a physical or electronic reading copy can be allowed' rule than let's go for that.


Instead of a "y" or "n", you can also add a number in the audiobook column, indicating the percentage you listened to it instead of reading :) For example a 50, for half listening, half reading.
Virginie wrote a smart formula that does the rest :)
Rob wrote: "How about we just get a D&D group together. Been meaning to get into 5e for a while :)"
What does this entail? I've been curious about D&D but I've never played before.
What does this entail? I've been curious about D&D but I've never played before.

Bit complicated :) Need people willing to play as characters and someone willing to be a dungeon master to design a world (or play in an existing/developed D&D world, but to create the adventure storyline. Would require playing from afar using either a chat room or a google hangout/skype type arrangement I suppose. I mostly played 2nd edition when I played regularly.
I have PDFs of some of the rules if interested or recommend taking (fifth edition) it out from the library to get a taste. (Getting into D&D is a bit of financial investment).
Sounds like a headache, finding time to play that works for a handful of people in a handful of timezones on a weekly or whatever basis... there's a decent amount of prep involved, and then visualization so people can do the combat/etc long-distance without mistakes that can easily be corrected when playing in a single room... there are probably online tools to help...

I once attempted to play via IRC. Lasted 2 or 3 sessions and died a quick death, so yes I agree it can be painful and I believe you're correct about online tools, but I haven't used any. roll20.net and rd20pro.com i believe are some sites.
Timelord Iain wrote: "Sounds like a headache, finding time to play that works for a handful of people in a handful of timezones on a weekly or whatever basis... there's a decent amount of prep involved, and then visuali..."
Rob wrote: "Hmmmm.
Bit complicated :) Need people willing to play as characters and someone willing to be a dungeon master to design a world (or play in an existing/developed D&D world, but to create the adve..."
Didn't know it was so involved. Im still interesting, but I don't know enough to jump right in I guess.
Rob wrote: "Hmmmm.
Bit complicated :) Need people willing to play as characters and someone willing to be a dungeon master to design a world (or play in an existing/developed D&D world, but to create the adve..."
Didn't know it was so involved. Im still interesting, but I don't know enough to jump right in I guess.

Bit complicated :) Need people willing to play as characters and someone willing to be a dungeon master to design a world (or play in an existing/developed D&D world, but to create the adve..."
Oooh! You guys are talking D&D, huh? Nice! I can totally vouch for online games. Honestly you can find so many games that way. Sometimes life gets in the way and it's hard to get an in person game together with friends.
I'm playing 3 games on roll20 right now (1 in person). Roll20 is a great resource for players and DMs alike. You can even search on the message boards to find more of a story based game (or whatever is to your liking). And honestly, the people I have found on there are more keen on keeping things at least to one game a week. I haven't had too many issues with games that just ended.
@Yanique Don't be intimidated by D&D. It is storytelling at its finest. If you have a great DM they can help you get the knack of things rule wise. But in this kinda game the world is your sandbox, and you can do pretty much anything...and then deal with the repercussions later. lol.
For starters I would recommend just checking out some youtube/twitch shows that feature D&D games. You can get the feel for what games are like and the rules...and see if you're interested in it. I'd highly recommend checking out Critical Role. But there are other popular shows like Force Grey, Dice Camera Action, Acquisitions Incorporated, and many more. Also, Critical Role has some nice videos on Youtube called Handbook Helper that assist new players with some of the basic rules of D&D ;)
Yanique wrote: "Timelord Iain wrote: "Sounds like a headache, finding time to play that works for a handful of people in a handful of timezones on a weekly or whatever basis... there's a decent amount of prep invo..."
Yea... things like that are easier to learn locally, if you can find like-minded individuals... games stores usually have ongoing campaigns... there are basic and advanced rulebooks and things, too, which get costly... which is why local is easier, since you can share... players need the rulebook for shopping and character building... dungeon master needs it for combat/etc...
It also rewards creative people... you should check out that podcast Anni mentioned a few weeks ago, to listen to authors playing D&D together... it's heavily edited to create a storytelling aesthetic that I never quite experienced when I played in college, but it gives an idea...
Yea... things like that are easier to learn locally, if you can find like-minded individuals... games stores usually have ongoing campaigns... there are basic and advanced rulebooks and things, too, which get costly... which is why local is easier, since you can share... players need the rulebook for shopping and character building... dungeon master needs it for combat/etc...
It also rewards creative people... you should check out that podcast Anni mentioned a few weeks ago, to listen to authors playing D&D together... it's heavily edited to create a storytelling aesthetic that I never quite experienced when I played in college, but it gives an idea...


First step is to figure out the closest specialty stores that sell D&D books...
A good roundabout tool might be https://locator.wizards.com
This is a tool for finding local Magic: The Gathering tournaments, but most game stores sell Magic: The Gathering cards behind the register, and MTG has a large event scene... between Friday Night Magic drafts and the quartery Pre-Release and Release events for new card sets...
I had to quit 8+ year ago, because I was spending way too much money on a game without having many people I could play with for free outside of the store, with all the cards I was amassing...
A good roundabout tool might be https://locator.wizards.com
This is a tool for finding local Magic: The Gathering tournaments, but most game stores sell Magic: The Gathering cards behind the register, and MTG has a large event scene... between Friday Night Magic drafts and the quartery Pre-Release and Release events for new card sets...
I had to quit 8+ year ago, because I was spending way too much money on a game without having many people I could play with for free outside of the store, with all the cards I was amassing...
I made it through making a character, and that’s as far as I got lol. I sat in on a bunch of them though. It takes a lot of time, and it’s more about the fun you have with the group you’re playing with rather than the game itself.

Niki Hawkes wrote: "I made it through making a character, and that’s as far as I got lol. I sat in on a bunch of them though. It takes a lot of time, and it’s more about the fun you have with the group you’re playing ..."
Yea... realistically, it's going to take weeks/months to make it through any sort of meaninful amount of content... combat takes forever, especially at low levels and while learning the game... the best stories come from long-time players and high level groups that manage to do crazy things... things that usually derail a carefully crafted campaign by the Dungeon Master...
That was actually one of my favorite parts of reading the Dragonlance books early last year as Buddy Reads... that first book really sounded like reading a story about a crazy D&D campaign, with the characters convincing the stupid Drakonids that the Wicker Dragon was their Dragon God talking to them...
Yea... realistically, it's going to take weeks/months to make it through any sort of meaninful amount of content... combat takes forever, especially at low levels and while learning the game... the best stories come from long-time players and high level groups that manage to do crazy things... things that usually derail a carefully crafted campaign by the Dungeon Master...
That was actually one of my favorite parts of reading the Dragonlance books early last year as Buddy Reads... that first book really sounded like reading a story about a crazy D&D campaign, with the characters convincing the stupid Drakonids that the Wicker Dragon was their Dragon God talking to them...

Apparently the writers play tested the ideas of the tie-in modules before writing the novels, so I think a lot of the story came from those games (for example, the guy playing the mage voiced him in a hoarse whisper, which gave them Raist's voice).

Katie wrote: "That's really neat how some writers have created a D&D podcast. I really only know of the brilliant storytelling minds of Matthew Mercer and Chris Perkins. What's the podcast called? :D"
Authors & Dragons: http://www.drewhayesnovels.com/author...
Authors & Dragons: http://www.drewhayesnovels.com/author...
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