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How much is too much?
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Eldon, Lost on the road to Mordor
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Aug 22, 2019 11:41AM

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Since I'm currently in the beta stage, what I think I can say is: when betas say it's far too repetitive, then it's a problem.
It's a tough choice. Repeating one word is a problem, sounding like thesaurus is a problem too.
It's a tough choice. Repeating one word is a problem, sounding like thesaurus is a problem too.
Tomas wrote: "Since I'm currently in the beta stage, what I think I can say is: when betas say it's far too repetitive, then it's a problem.
It's a tough choice. Repeating one word is a problem, sounding like t..."
It is a delicate balance. Does anyone run statistical analysis on their manuscript? To determine how often a word is used per thousand?
It's a tough choice. Repeating one word is a problem, sounding like t..."
It is a delicate balance. Does anyone run statistical analysis on their manuscript? To determine how often a word is used per thousand?

I.e., it's impossible to give a quantitative answer to your question. Too much is too much. Until then it might not be enough.
The real answer, I suppose is, it's too much when the reader notices it.
BUT … you can avoid the whole issue by just cutting half or more of it. Go the "less is more" route.
And there are other ways to give or imply visual cues. I mean, instead of having writing …
"Don't tell me you actually bought into that whole story," Sarah said, rolling her eyes.
You could just drop the rolling eyes part and let the reader just go off the tone of the dialog. Or, if you really wanted to drive home the gesture, you could drop the rolling eyes part and have another character respond with …
"Of course not. And you don't have to roll your eyes at me, Sarah. I know as well as you do it was a load of fetid dingos' kidneys!"
It's difficult to give a concrete answer on this, as I don't know the characters, how often the ones in question appear in the story, etc.
As you read the book over in the proofreading / editing phases, if you feel they're smiling and nodding too much, then it's too much. When you think you've cut it down enough, cut it a little further.
A good beta reader will let you know if it becomes cumbersome to their reading.
As you read the book over in the proofreading / editing phases, if you feel they're smiling and nodding too much, then it's too much. When you think you've cut it down enough, cut it a little further.
A good beta reader will let you know if it becomes cumbersome to their reading.


It's under 'Author Resources.'
Don't forget, too, you can always use synonyms or phrases to indicate smiles, frowns, nods, etc. to cut down on some of the monotony.







If a character is happy and smiling on page 5 and we have 4 pages of dialogue, assume they're still smiling at the end unless something has happened to change that. I'm also a reader that skips over excessive descriptions. I don't want five pages describing the dress your character is wearing.

So true. I hate this. To be fair, I started with screenplays before moving to novels. Doing something like you wrote above leads straight to the rejection pile (which, coincidentally, is where my stuff goes, anyway).
Anne wrote: "...assume they're still smiling at the end ..."
I'd also assume they're psychotic for smiling that long.
I'd also assume they're psychotic for smiling that long.

I avoid the eye-rolling and lip-biting because these are often over-used in fiction. I only use these if it's a specific quirk of a character and then I make it part of their personality, that they do it in certain situations.
I use the actions and dialogue tags in a first draft and don't count how often. In the second and subsequent drafts, I work on culling them or finding alternative ways of expressing them. In doing so, I'm learning better ways and also implementing these in my first drafts to cut down on the amount of revision needed.
I also pay attention to how dialogue tags and actions accompanying dialogue are used in books that I read for pleasure. If I find a trick I like, I incorporate it into my writing. I consider it's all part of the learning process, trying to find better ways of expressing myself as an author.

I'd also assume they're psychotic for smiling that long."
Unless they're petrified :P
Phillip wrote: "Anne wrote: "I'm also a reader that skips over excessive descriptions. I don't want five pages describing the dress your character is wearing."
So true. I hate this. To be fair, I started with screenplays before moving to novels. Doing something like you wrote above leads straight to the rejection pile (which, coincidentally, is where my stuff goes, anyway)."
I sometimes believe I am the only writer that laments the passing of descriptive writing. I am turned off by books that lack descriptions. I want to know what your settings look like. I want to know what your characters look like. I want to know what they're wearing. If a writer can't tell me any details about the story, I assume they aren't really invested in it and I can't be bothered to imagine what they can't describe.
I can see it for screenplays, but not novels. In the final version of a movie, we have the actors, we have the sets, we have the costumes, the blanks are filled in. In a novel? We don't have that. And if you can't tell me what things look like, I will assume your characters are stick figures talking away in a white room and I'll get bored of it.
So true. I hate this. To be fair, I started with screenplays before moving to novels. Doing something like you wrote above leads straight to the rejection pile (which, coincidentally, is where my stuff goes, anyway)."
I sometimes believe I am the only writer that laments the passing of descriptive writing. I am turned off by books that lack descriptions. I want to know what your settings look like. I want to know what your characters look like. I want to know what they're wearing. If a writer can't tell me any details about the story, I assume they aren't really invested in it and I can't be bothered to imagine what they can't describe.
I can see it for screenplays, but not novels. In the final version of a movie, we have the actors, we have the sets, we have the costumes, the blanks are filled in. In a novel? We don't have that. And if you can't tell me what things look like, I will assume your characters are stick figures talking away in a white room and I'll get bored of it.

So true. I hate this. To be fair, I ..."
Dwayne wrote: "Phillip wrote: "Anne wrote: "I'm also a reader that skips over excessive descriptions. I don't want five pages describing the dress your character is wearing."
So true. I hate this. To be fair, I ..."
You all have said what there needs to be said. I know that repetitive expressions are sticky issues to deal with and they have a boring effect that could affect one's storyline. I tend to go with Micah's suggestion about the 'rolling of the eyes part.' There's more creativity in implying a certain action in a response made by one of the characters engaged in a dialogue, than having to repeatedly add it after the response is made.

In a setting, follow the gaze around the room, giving the highlights such as the pale green walls were hung with paintings in museum frames. The furniture was Victorian in appearance covered in a gaudy brocade. The dark blue Persian rug on the floor clashed with the green of the furniture. The room smell of lemon wax and stale cigars.
It's enough to give you an idea of what the room looks like without going into six paragraphs of describing everything in the room. If it is very important, describe it in detail.
As to the actions or movements of the head and face...I get it. They are so easy to write and so BORING. I'm going back and attempting to get rid of the smiles, nods, sighs, gazes, looks, stares, frowns, eyes, etc...I knew we all do so much more but it's so difficult to write. Try to write one scenes without facial expressions, sight references, or one referral to a smile....go on. Try it....lol. Make sure the scene is at least 500 words.

You can only really tell what works by just going back and reading what you've written and keep refining it and improving it. You'll probably get a sense for when actions are becoming repetitive. I think the more unusual an action is, probably the sooner it will become repetitive, while more everyday actions like smiling can be included more frequently.
Eliza wrote: "I am making a good salary from home $1200-$2500/week..."
Good for you. It's off topic, though.
Good for you. It's off topic, though.
