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Getting Started Reading on Boardgame Design
A list dedicated to books made to help players and designers get started reading on the technical, mathematical and scientific parts of their hobby.
Score
A book’s total score is based on multiple factors, including the number of people who have voted for it and how highly those voters ranked the book.
1 |
Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
by
George Kalmpourtzis (Goodreads Author)
4.34 avg rating — 44 ratings
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2 |
The Kobold Guide to Board Game Design
by
4.06 avg rating — 635 ratings
score: 199,
and
2 people voted
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3 |
The Art of Game Design: A Book of Lenses
by
4.39 avg rating — 3,355 ratings
score: 191,
and
2 people voted
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4 |
Eurogames: The Design, Culture and Play of Modern European Board Games
by
3.79 avg rating — 136 ratings
score: 190,
and
2 people voted
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5 |
The Art of Game Design: A Book of Lenses
by
4.39 avg rating — 3,355 ratings
score: 100,
and
1 person voted
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5 |
ZX Spectrum Games Code Club: Twenty fun games to code and learn
by
Gary Plowman (Goodreads Author)
4.19 avg rating — 16 ratings
score: 100,
and
1 person voted
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7 |
A Theory Of Fun For Game Design
by
3.90 avg rating — 3,421 ratings
score: 98,
and
1 person voted
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8 |
Tabletop: Analog Game Design
by
3.53 avg rating — 91 ratings
score: 97,
and
1 person voted
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9 |
Uncertainty in Games
by
3.53 avg rating — 358 ratings
score: 96,
and
1 person voted
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10 |
Game Design: How to Create Video and Tabletop Games, Start to Finish
by
3.58 avg rating — 50 ratings
score: 95,
and
1 person voted
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11 |
The Theory of Gambling and Statistical Logic
by
3.50 avg rating — 42 ratings
score: 94,
and
1 person voted
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12 |
100 Principles of Game Design
by
4.10 avg rating — 40 ratings
score: 93,
and
1 person voted
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13 |
The Kobold Guide to Game Design (Vol. 2)
by
4.20 avg rating — 10 ratings
score: 92,
and
1 person voted
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Tags:
boardgames, games
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http://boardgamegeek.com/article/1591...